![]() The sheer transgressive nature of this eroticism, and its extreme breach of the taboo, immediately called to mind Georges Bataille, one of the pre-eminent philosophers of eroticism and transgression. The juxtaposition between the sadism and the rest of Noriko makes her a fascinating, transgressive character, and one well worth studying. Her descent into depravity and madness is a consequence of her situation, and we’re meant to be sympathetic towards that, too. ![]() It often utilizes the lens of the fantastic to shine a light on things we don’t feel comfortable tackling directly.”Ĭorpse Factory is particularly subversive because it’s simultaneously inviting us to be empathetic with Noriko – outside of her hobby she’s presented as a mild-mannered person that is the victim of violent bullying, is deeply in love, and is a good neighbour. Video games are a unique art form in that horror and sex are not often linked together, but as long as horror has existed in literature, cinema, and elsewhere, that link has been explicit, as filmmaker Michael Varrati put beautifully in this interview: “Horror, by its definition, is a genre of subversion. After one murder, Noriko is disappointed to find that she didn’t come quite so hard that time, so it’s clear that this perverse, sublime arousal is the goal of her activities. It’s not an accident within the writing, either. ![]() You don’t see anything visually – this is not hentai – but like Death Mark and Saya No Uta that I mention above, this is one of those rare games that explores the link between eroticism and horror to any meaningful degree. Something the game’s writers spell out in such explicit language that a hentai visual novel would be proud of the description. And, when Noriko discovers that she has caused someone to die, she comes. Often, they’re so utterly shocked and terrified by seeing a photo of “their” dead body that they do something dangerous or suicidal, and subsequently cause their death to actually occur. She takes the photos that are sent to her via the Website, digitally superimposes them on to photos of bodies that she finds from an online resource, and sends it to the victim. At night, however, she is a malevolent prankster. By day she’s a mild-mannered, low-level data entry peon for a major bank, struggling to make ends meet on an inadequate wage. This is not a spoiler (it’s revealed in the first chapter), but the Website is actually managed (anonymously) by a woman named Noriko. There’s nothing supernatural going on here. Not only that, but the victims know it’s coming because they actually get a photo of their dead body sent to them ahead of the fateful day. There’s a Website that people can jump on, upload a photo of someone, and a few days later that person is going to turn up dead. And now there’s Corpse Factory, which was developed by a team down in Melbourne, and gives Death Mark and Saya No Uta a run as the best horror-themed VN I’ve ever played.Īt first, it’s going to seem like a pastiche of the anime/manga Death Note. Quantum Suicide is the best Danganronpa this side of Danganronpa. Max’s Big Bust is a hilarious series that so effectively melds Japanese fan service with Australian cultural humour. It’s just that whenever an Australian produces a VN, it’s typically gold. I don’t just say that because I make them and need to kick myself into actually finalising my latest one (it’s getting there, day by day!). Australians should make more visual novels.
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