![]() When it is time fight, you get treated to the classic Tales battle system. If you lack the items and resources to survive, you might as well turn off your PSP. What is worse is that the dungeons later in the game are long. As much as I enjoyed the battle system, I found myself cursing the fact that after about eight steps, I’d be fighting again. The random encounter rate seems the highest it has ever been in a Tales game. ![]() In a dungeon, you’ll be fighting plenty of monsters. This makes traveling through the world map much, much easier. Later in the game, you’ll get the power of flight at your disposal. It gets redundant, especially considering you have to travel to most places via ship. One rather lame aspect of the world map is that in the beginning of the game, there is too much travel from Point A to Point B, and back to Point A. Hitting the SELECT button will play a skit in which your characters talk about random happenings. When you leave a town, you are on the world map. Cless runs quite fast, so getting around town is relatively easy. Sometimes, certain people will give you items or vital pieces of information that open up one of many side-quests. ![]() In a town, you can shop, talk to people, and learn more about the tasks at hand. Progressing through ToP requires you to do things found in most RPGs. ![]() With this, you can follow the story easily. Luckily, there is a fantastic translation guide out there for you. If you lack knowledge about the various Japanese alphabets, understanding what your next mission is, or learning about something may become border-line frustrating. One thing that should be mentioned about the story, as well as nearly every other aspect of the game, is that it plays out in Japanese. There was room for learning more about them, but what you do learn was satisfying. They may fit certain molds at first glance, but as you get to know them, they end up becoming well developed. Truly, the characters involved in the story are what make ToP a classic. If this is not your first time playing Tales of Phantasia, you will find a few new skits and sequences thrown in for the updated PSP version. However, the story was enjoyable from beginning to end. The story can be a bit predictable, and the idea of time travel does leave room for a million paradoxical plot holes. If this is your first time playing Tales of Phantasia, you are in for a treat. What Cless does not know is that he will begin a journey through time and space with the fate of their world hanging in the balance. All of a sudden, the alarm bell rings! Cless and Chester run back to Totus, only to see it completely destroyed! What happened? Cless ventures off to exact revenge on those who demolished his village. Here, our hero Cless Alvein is getting ready to go on a hunting trip in the nearby woods with his best friend, Chester Barklight. After it ends, we are taken to the quiet village of Totus. Still, despite the language barrier and a few other problems, Tales of Phantasia for the PSP is well worth importing.īefore the game begins, we witness the final events of an epic battle. In reality, it should have been this version. Despite the fact that Tales of Phantasia has been redone before, the only localized version we got was for the GBA. The latest remake of Tales of Phantasia for the PSP is no exception to the latter category. At the same time we often are wondering what could have been when other Tales games never make it to our side. Like other reviews of the time, this review features “witty” taglines for separating each section.Ĭan you believe that it’s been over a decade since Namco released their first Tales title? Since then, we Americans have been getting our fair share of some Tales games. Since then, a better version of Tales of Phantasia has been created that, unfortunately, hasn’t seen an English translation. Author’s Note: This review was originally published on October 17th, 2007.
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